Unit 1: Rhetorical Computing
September 9
Read: Bogost, preface and pp. 1-14
Play: "Papers, Please"
In class: Discuss syllabus, discuss reading, discuss Papers, Please
September 16
Read: Bogost pp. 15-64
Play: "Papers, Please"
In class: Discuss LRO, discuss reading, discuss Papers, Please
September 23
Read: Bogost (your group's assigned chapter)
In class: Group presentations, game design workshop
September 27
[LRO PART A due at noon]
September 30
In class: Game design workshop
October 4
[Version 1.0 of game due at noon]
October 7
In class: Game design workshop
October 11
[Version 2.0 of game due]
October 14
In class: Game design workshop
Unit 2: Creative Computing
October 21
[Version 3.0 of game due]
Read: 10 PRINT pp. 1-18, pp31-50 ("Introduction" and "Mazes")
In class: Discuss reading, presentations
October 25
[Midterm LRO Due at Noon]
October 28
Read: 10 PRINT "Regularity" and "Randomness"
In class: Discuss reading, 10print workshop
November 4
Read: 10 PRINT "Basic," "The Commodore 64," and "Conclusion"
In class: Discuss reading, 10print workshop
November 11
10print presentations
Unit 3: Physical Computing
November 18
Read: Levi-Strauss (Dropbox), "Kinect-ing Together"
In Class: Arduino Workshop
NOTE: This workshop will run from 2:30 until 6:30, and dinner will be provided.
November 25
Arduino Workshop
December 2
Arduino Workshop
December 9
Physical Computing Project Presentations
December 21
[Final LRO due at 7:45am]