Due Date for Braid Storify: 4/25 at Noon
Due Date for Gone Home Storify: 5/6 at Noon
Due Date for Final Revised Storify: 5/13 at 7:25pm
Our final unit has included the games Braid and Gone Home, each of which use the videogame medium differently to tell stories. In this project, you'll pair up with one person from your Lab section to "livetweet" the process of playing the game and then to create a Storify that synthesizes all of those tweets. Together with your partner, you will be creating Storifies for both of these games, but only one will be submitted for the final project. This will give you an opportunity to choose which Storify you'd like to submit for credit, and it will also mean that you'll have an opportunity to revise the Storify that you decide to submit.
You should plan several gameplay sessions with your partner. One group member should be playing the game, while the other is livetweeting the action. Members should change roles often. The tweets are an opportunity to record your progress and insights about the game, note when you are stuck or how you solved certain puzzles or problems, point out "light bulb moments" during gameplay, and connect the game to class readings. You should also link to other texts or resources (for example, texts, songs, or films alluded to during the game or pieces others have written about the game). Much like lecture livetweets, you should use Twitter in whatever way works best for you and in ways that shed light on your group's experience of playing the game.
After completing the game, your group will create a Storify that synthesizes all of your game tweets and tells the story of how you finished or "solved" the game. The Storify does not have to encompass the entire game--you can choose a section of the game to focus on as you compile tweets and other resources for the STorify.
Your Storify should also incorporate relevant sections from First-Person, and it can also incorporate sources you discover on your own. All group members should contribute to all portions of the project (playing the game, livetweeting, composing the Storify).
This project will represent 20% of your grade. The breakdown is as follows:
Braid Storify: 5% (Credit/No Credit)
Gone Home Storify: 5% (Credit/No Credit)
Finale Revised Storify: 10%
When grading these projects, your TAs will be asking the following questions:
- Does your Storify identify a central theme that arose during gameplay?
- Does the Storify include what your group discovered and struggled with while playing the game?
- Does your Storify incorporate various media to tell your story, including Tweets, images, and video?
- Does your Storify demonstrate that you've conducted research by connected the game to sources we have read in class and sources that you've discovered on your own?
- Is your Storify generally well written and free of grammatical errors?